{
CGPoint newPos = simpleLayer_.position;
newPos.y + = 1;.
simpleLayer_.position = newPos;
[SimpleLayer_ setNeedsDisplay];
}
Reply:
- (Void) viewWillAppear: (BOOL) animated
{
[Self performSelector: @ selector (initContentView) withObject: nil afterDelay: 10];
}
- (Void) initContentView
{
CGPoint newPos = simpleLayer_.position;
newPos.y + = 1;.
simpleLayer_.position = newPos;
[SimpleLayer_ setNeedsDisplay];
}
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